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Octane render c4d bright white
Octane render c4d bright white













octane render c4d bright white

But thanks for the explanation and the procedural texture solution! I quickly rebuild the image in an extra Affinity file as I didn't save the history before, so I probably just didn't pay attention to this. I usually work with the ICC display transform turned on. With the exr stills I want to completely finish my frame in Affinity so the output will be 8/16 bit. If you're interested in this workaround, there is a talk from Drew Nelson who explains this workflow :įor stills however it's absolutely manageable to render out clean alphas and I will just do this now or probably switch to cryptomatte in general. Regarding the object layer color: it can be expensive to render out straight alphas for animations but I also got to say that I don't use the object color layer workaround “correct” here, but so far it always worked in PS. Stills however are different because of the ICC system. I'm working in Cinema 4D with Octane and I usually produce more animations than stills, which worked pretty good so far with linear. I'm fairly new to Affinity and all the OCIO and ACES workflow. It also worked by assigning the mask to each layer but that's not very efficient. Thank you for looking into this and the detailed write-up.















Octane render c4d bright white